0.4 - Safari Zone Dev update


Hello all lovely Collectamon players,

I've been hard at work on the Safari Zone update and would love to share some updates with you all!

Safari Zone

It will be the safari zone as mentioned in previous news.

The background and other environment art have been completed and will look something like this.


Safari Zone Mechanic

I'll also explain a bit about the Safari Zone mechanic as I'm implementing it right now.

The Safari Zone will be unlocked after defeating the Grasslands boss.

After this you will be able to spend Collectacoins to access the Safari Zone for a limited time.

Once the timer runs out you will go back to the Sanctuary.

The Safari Zone will have levels 1 through 10 which you can select before entering. The monster strength will scale from the start of the Toxic Swamp all through to post-Desert monster strength.

Current Progress

Art

- 15/15 Monsters Drawn

- 8/15 Monsters normal variant colored

- 1/15 Shiny variants colored

- 0/15 Shimmering variants colored

- Safari Zone Environment

- Safari Zone Portal

Development & Misc

- 1/10 Safari Zone Levels

- 2/15 Monsters implemented

- Safari Zone User Interface

- Safari Zone Level Selection

- Safari Zone Music

Monster Sneak Peak

Lastly I'll share a sneak peak for one of the monsters in the Safari Zone, This little guy!


That's it for this development update.

Have a wonderful day!

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